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œLOD Method Using 3D Textures


Polygon models:
1 sampling ray/pixel
 
Polygon models:
16 sampling rays/pixel
 
3D texture models without LOD

3D texture models with LOD

Combined models with LOD:
1 sampling ray/pixel
Combined models with LOD:
5 sampling rays/pixel

‘O‚É–ß‚é

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